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Cover image for Qst GMS2 Pixel Toy

Qst GMS2 Pixel Toy

Just hold your mouse to drop pixel blocks, they pop and you get points. It's just a toy not a game, mostly for testing / fun.Checking out the resolution, play feel on the phone, sand/block pop logic.The white number is the FPS.The colors are amount of blocks popped in that color.Why?I wanted to make a quick thing in Game Maker Studio 2.I've been learning Godot this week.But my attention has been turned back to GMS2:I'll be making a new GMS2 project for the GM20 Jam.TODO:Turn into a micro game for my GM20 project.More colors, Variable color amounts.Score more meaningful.Popping juice.Fix frame rate.Use Delta time.Full Screen breaks it really bad.

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