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Cover image for All The Road Rage (Dink Devs 26)

All The Road Rage (Dink Devs 26)

Made in 48 hours for the 2026 Dink Devs jam. Team Name: The Hawaiian Ducks The player will be driving a Muscle Car with other cars driving like idiots as they (as well as you) get constantly flung, based and knocked off course by several obstacles on the road. How far can you drive? The current iteration has 1 map with 57 AI drivers, a long winding road and several obstacles to knock you around. Originally the idea was to have the drivers crash into you, but the AI would have taken too long to make, hence the use of spinning and flipping obstacles to add chaos and knock you and the AI off their course. There are no laps due to time constraints and complexity. So its just a racing sandbox displaying the (terrible) Unreal Template Physics. Low end PC’s may experience poor frame rate due to the massive amount of AI cars. We used some assets from Fab in Unreal Engine for the Textures for the landscape, as well as some explosions that did not get used. There are custom car models but they were too buggy so the cars are the default unreal cars. AI was used for the Main Menu UI. Ben: Developer, Programmer Philippa: 3D Artist (Vehicles), Musician Charlie: 3D Artist (Buildings and Props) Richard: UI (Main Menu)

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