
Mega Mayhem - Intellivision Sprint & Browser
MEGA MAYHEMA junk-food nightmare in space - for Intellivision and your browser.You dozed off after a midnight snack and woke up strapped into a lone space blaster. Now eight waves of giant hamburgers, cookies, bugs, radial tyres, diamonds, steam irons, bow ties and space dice are drifting down from the stars, wrapping around the edges of space and never letting up. Your energy bar is draining. Clear the wave before it runs dry - every unit left over is banked as bonus points.Beat all eight waves and the nightmare starts again in the Megacycle: new colours, faster attackers, more bombs and every target worth 90 points. How deep can you go before you wake up?This is my Intellivision port of a classic 1982 console shooter - you'll know it when you see it. Rules, scoring, wave order, energy timer and missile options are recreated as closely as I could, with brand new pixel art, music and code.FEATURES- 8 attack waves, each with its own movement pattern, then endless Megacycles- Energy bar bonus scoring - the faster you clear, the bigger the payout- Guided missiles (steer your shots) or Straight missiles (classic single shots)- 4 modes: Guided, Straight, Time Attack (3 minutes) and Kids (no enemy fire)- 4 skill levels (Rookie, Pilot, Ace, Maniac) - Pilot by default- 2-row or 3-row (classic) attack formations- 1 or 2 players, alternating turns- Extra blaster every 10,000 points, continues, and 3 seconds of immunity after every hit- Two high score tables (Classic and Time Attack)- Parallax starfield, music on/off option, and a secret cheat menu for those who know the code- Keypad CLEAR returns to the main menu from anywhere, ENTER pausesWHAT'S INCLUDED- MegaMayhem.rom - runs on real Intellivision hardware via flash cart, on the Intellivision Sprint, and in emulators- Intellivision Sprint package (box art, overlays, snaps, metadata)- MegaMayhem_V12.html - browser version, keyboard plus USB / Bluetooth gamepad support- Full-colour strategy guide manual (PDF)CONTROLSIntellivision: disc moves, any side button fires, ENTER pauses, CLEAR = main menu.Browser: arrows or A/D move, Space or Z fires, Enter pauses, Esc = main menu. Gamepads: d-pad/stick, A to fire, Start to pause, Select/Back for the menu.AI DISCLOSUREFor full disclosure: Mega Mayhem was developed in IntyBasic and assembled with as1600. AI tools were used extensively throughout development, including writing much of the code and producing the art. Overall direction, design decisions and testing were done by me, Classically Trained Games.Classically Trained Games - 2026
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