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SpeakEasy
Made for Global Game Jam 2020 SpeakEasy is a 1920's narrative "fast-talkin" sim in which you attempt to repair your relationship with Boris, the barkeep at you local watering hole. Will you guile Boris into letting you indulge in some illegal giggle juice, or will you be left out to dry? 1920's inspired art to match the time periodMultiple endings based on what you say to Boris Made with Unity and the Fungus plugin. Credits Programming and Design: James Pratt Art and Design: Chelsea Lecompte
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