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Magician

Ever found the gameplay of mages feels way more easier than it should? Casting catastrophic magics with one simple click of a button? It is both immersion-breaking and "unrealistic". This game is an attempt to create an interactive spell casting gameplay. --------------------------------------------------------------------------------------------- Magician is a solo project that took approximately two weeks. The current demo contains a beginning and 1.5 stages. I created this game in my Freshmen year, in 2017. I made the art assets, scripts, and sfx in the game. I do not take credit for the background musics, they are placeholders I took from Castlevania and Odin Sphere. The biggest lesson I learnt from this game is (as a programmer): Never put any effort to making the placeholder arts or they will become permanent.

LyonLin 4 followers· portfolio 6 View creator →
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★ 4 avg rating
1 ratings
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Catalog standing Top 62%
#249,189 of 399,836most rated

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