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Game-like realism

Made for Critical Distance and Emilie Reed's Bitsy Essay Jam 2020, this is a small, rough thing based on some of Hiroki Azuma's writing from the early 2000s. It's about postmodernity, and how to deal with a world where meaning, truth, life, and death are multiple and divergent. The areas in brown are my words, the areas in blue are quotes from Azuma's work. Most of the latter is my own very rough translation of Geemu-teki Riarizumu, but there are a few parts that come from Jonathan Abel and Shiono Kono's translation of Otaku: Japan's Database Animals.

Zoyander Street 6 games· 64 ratings· portfolio 44 View creator →
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