
Slice of Life
Slice of life is a third person creature creation simulation where you play as a cat wizard appeasing the demands of Aristo-cats to make Frankenstein-esque monsters while trying to find what their own purpose in the world is. This project was developed over 41 days with 3 artists, 2 designers and 1 programmer as an assessment item for a major project, 5 days of which were dedicated to pre-production. Luke Kasper - Gameplay Designer, Systems Designer, Co-Producer (https://itch.io/profile/lk-design) Rick Ko - Economy Designer, UX Designer, Co-Producer William Tjang - Programmer, Systems Designer (https://twillij.itch.io/) Eva Ko - Technical Artist, 3D Generalist, Character Artist (https://www.artstation.com/jastx) Joanna Chen - Environment Artist, 3D Generalist, VFX Artist (https://www.artstation.com/xevionart) Polina Francini - Character Artist, UI Artist (https://www.artstation.com/polinafrancini)




