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Zero-Day: Aftermath

A VR horror-stealth prototype developed for our 3rd year in Undergraduate in Games and Multimedia, at Polytechnic Institute of Leiria: School of Technology and Management. Once a maintenance robot, you now have broken free of your code but the world isn't like you once knew. Long ago wars broke out between nations and men created robots as soldiers. A great plan until they turned against their creators and very quickly humans ceased to exist. As you now have gained independence, it is your objective to search for any remnants left by humanity, trying to understand if mankind is truly gone. All while avoiding death by your own kind. Developers: Ana Silva - Game Designer Henrique Rodrigues - Game Developer Samantha Simões - Game Artist

negentropy.studio View creator →
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