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Three Spirits Forge

Three Spirits Forge is an incremental blacksmithing game about growth, automation, and the flow of time — guided by three unique characters who shape your journey. ---The Three Spirits--- Hope — The Spirit of the Present A determined blacksmith who represents action, choice, and the moment you can shape. You control Hope and the choices that are made in the shop. B.O.R.B. — The Spirit of the Future The Blatantly Obvious Robot Blacksmith. Logical, efficient, and extremely proud of his servos. B.O.R.B. embodies automation. Aura — The Spirit of the Past A quiet, ethereal craftsman who remembers every weapon ever forged. She can be a huge help, but just like your past she can hinder your growth. Sometimes she adds to your progression and sometimes she takes away. Together, they form the heart of your forge — past, present, and future working in harmony. ---Craft, Upgrade, Automate--- Start with simple weapons and basic materials. Hammer manually to earn gold, unlock new weapon types, and discover elemental combinations that dramatically boost value. As your forge grows, automation becomes essential: Auto‑Hammers with customizable power and speedShop Tier Upgrades from Bronze → Iron → Steel → Mythril → Dragonsteel Elemental Upgrades like Fire, Ice, Lightning, Light, and Dark Weapon Unlocks including Swords, Axes, Spears, Greatswords, Gauntlets, Bows, and Staffs Prestige Bonuses that permanently reshape your progression Your forge never stops growing. Push your gold income into the millions, billions, trillions — even quadrillions — with a scaling system designed for long‑term progression and satisfying idle gameplay. ---A Message at the Core--- The Three Spirits represent a simple truth: You can’t change the past. You can’t control the future. All you can do is focus on today. Every swing, every upgrade, every prestige is a choice made in the moment — and the forge grows because of it. ---A Cool Unnecessary Feature--- There is an element that tells real time weather. The shop window shows a weather effect for clouds, fog, rain, thunderstorms and snow. The lighting is dynamic based on time of day for your time zone. Why did I put it in there? To add to the feeling of being in the present, and because I wanted to. I thought it would be cool to add a feature that helped keep track of time. This is soli based on your IP not your physical so if you are on a VPN it might not work? ---Credits--- Art, Animation, an Rigging: Billy NewcombCoding: Billy Newcomb with some AI assistance.Music: Melted Tape pack - RUSTED MUSIC STUDIO Music & AssetsAdditional Art Assets: Pixel Icons Medieval Weapons Pack by Eldyth ---Special Thanks--- Thanks Wes for testing and just being there.

TripleLeafGames 37 followers· portfolio 13 View creator →
Android
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