
Tortues (Amstrad CPC 6128)
This game was created with the help of AI. If you don't enjoy AI-generated content, this game might not be for you! Tortues ("Turtles", Philips, 1984) comes to the Amstrad CPC 6128! It came out on the Philips VG5000, a little-known French computer from 1984. Guide the turtle through the maze, avoid the fish and use your shots sparingly. A faithful port This is not a remake: the original VG5000 Z80 code runs unchanged on the CPC. Only the hardware side was rewritten: the VG5000's EF9345 video chip is emulated: colours, attributes, double-height text, redefined characters; the VG5000 ROM routines the game uses are rewritten; the display uses mode 0, with the VG5000's 8 colours; the VG5000's buzzer sound is played on the CPC's AY sound chip, with the original note lengths. Game speed, music and pauses match the original. Controls KeyActionSPACE, COPY or joystick button Start a game / fire Cursor keys or joystick Move the turtle ESC Sound on / off Keyboard and joystick work together. Single player. Running the game Machine: Amstrad CPC 6128 (or a 464/664 with 128 KB), real or emulated. Insert tortues.dsk and type: RUN"TORTUES" Differences from the VG5000 Horizontal resolution is halved (mode 0). Large elements stay true to the original, but the smallest details, especially on the title screen, are less sharp. The 4-option menu is replaced by a direct 1-player start. Credits Original game: Tortues, © Philips, 1984. CPC port: ClaudeVG5000 ROM documentation: Triceraprog (Sylvain Glaize) Reference emulators: MAME, DCVG5K (Daniel Coulom) Fan-made port, not affiliated with Philips.
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