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Tides in the Mist

Tides in the Mist: a real-time co-op roguelike for 1–4 players on one screen Grab a controller for everyone, split the TV and head down into the crypts beneath Manto. Old-school roguelike depth in the spirit of ToME, TomeNET and AngBand, played in real time with twin-stick controls. Year 452. Attila has razed Aquileia and his hosts are coming down into the Po valley. In the marshes of the Mincio the water is rising, the fog no longer lifts, and the dead do not stay buried. Beneath the mausoleum of Manto, the prophetess who carved the fate of this land, her Lots have been stolen and scattered. Features Couch co-op for 1 to 4 players. Split screen in two columns or four quadrants that merges into one view when you walk together. Loot drops for everyone and the gold purse is shared. Twin-stick combat. Move with the left stick, aim with the right: your skill fires at the enemy locked in a 120° cone. 8 skills on the bar, a potion belt on RT, and your basic attack kicks in by itself while skills are on cooldown. Realtime combat.5 races, 4 classes, 56 talents. Warrior, Mage, Rogue/Ranger and Priest, with talent trees in 14 categories. The Priest's healing really matters in co-op. A world generated from a seed. One continuous overworld with two towns, rivers, roads and a day/night cycle. Night brings darker skies and nastier things. 5 themed dungeons, 50 floors, 5 bosses: the Crypts of Manto, the Caves of Baldo, the Marshes of the Mincio, the Ruins of Bedriacum and the Tower of Nigidius. Procedural levels in the Angband tradition: vaults, monster nests and pits, collapsed and flooded floors, traps, trapdoors, and a "level feeling" that warns you when to leave. 69 monsters from Latin and Etruscan myth and Italian folklore: linchetti, strixes, lemures, anguane, hydras of the marsh, the demon Tuchulcha. They hunt in packs, sleep in their lairs and cast spells you can dodge. Loot worth reading: ego items, rare items with names of their own, 11 unique artifacts, and potions, scrolls and rings you have to identify in every new game. Forgiving death: infinite lives. Fall and you wake up in the nearest town, 5% poorer. English and Italian, picked from your system language and changeable in Options. Controls Controller (Xbox layout) Left stick: move. Click to pick up, talk or take the stairs; hold it to run. Right stick: aim and use the selected skill. Click to look around and pick a target; double-click to cast on yourself. LB / RB or D-pad ◄ ►: previous / next skill LT (hold): skill wheel · RT (hold): potion belt X: character sheet · Y: set up bar and belt · Select: map · Start: menu Keyboard and mouse WASD: move · Arrow keys or left click: aim and use the skill 1–8: pick a skill · Z / X or mouse wheel: previous / next · Ctrl + 1–8: drink from the belt E: pick up / talk (hold to run) · Q: look / target C: character sheet · V: bar and belt · M or Tab: map · Esc: menu About this build This is a prototype. The systems underneath are real, though: a complete run through all five dungeons is there to be played. Feedback is very welcome, especially from people playing in co-op on a TV. Leave a comment below!

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