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Demon-Quelling Tower

One tower guards the westward road. Demon-Quelling Tower is a hand-painted ink-wash tower defense game. Read the road, station fifteen guardians along it, attune twenty-five boons, and hold the line through a hundred trials. What you do Read the road. Every trial lays out a different path. Watch the lanes before you commit - the first wave tells you what the tenth one will cost you.Station fifteen guardians. Each guardian has its own reach, rhythm and role - single-target burst, area control, lane coverage. Place them where the path bends, not where it is convenient.Attune twenty-five boons. Between trials, spend what you earned on boons that stack. Twenty-five of them, and they can be combined into very different runs.Watch the Jade. Clear trials to earn Jade; Jade buys the boons that carry you deeper. The economy is tight on purpose.Keep the core alive. The core only takes so much. Let enough demons through and the pilgrimage ends. Features 100 trials across 10 chapters, from Chang'an to the demon tower15 guardians, each with its own role and its own lore entry in the Hero Codex25 stacking boons - build wide, or build a single lane into a wallHand-painted ink-wash art, drawn for this gameMouse-only, playable in the browser, no installShort runs and instant restarts - losing one costs nothing Notes Plays in the browser. Mouse only.English build.Set in the same world as

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