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Carmageddon 68k

Reverse engineered 1997 game "Carmageddon" (including "Splat Pack" DLC) compiled for AmigaOS 68k. Based on https://github.com/dethrace-labs/dethrace (version 0.8) with laborious big endian fixing work by BSzili https://github.com/BSzili/dethrace and fabulous AHI sound audio rewrite by BeWorld. CD audio and file music code added by me. If CD is not present music files will play instead. Only Demo assets are provided. You need original game data for full version. GOG for example. Important: Add at least 64000 of stack to avoid crashes. On WB3.2 mathieeesingbas.library has to be remapped with this one https://aminet.net/package/util/libs/MathLibsUAE or http://aminet.net/package/util/libs/HSMathLibs_040 Add this line to S-S LoadModule Libs:mathieeesingbas.library REVERSE DOWNGRADE (Fix by awkward_aardvark) History: 1.04 (23.09.2026) - Added MiniGL Pistorm 3D renderer 1.03 (19.08.2026) - Updated sources to 0.10.1 - Added MiniGL alpha classic renderer - Added GUI launcher 13.04.2025 - added non SDL, CGX, AGA and OCS/ECS HAM6 executable. (set --bpp=6 for HAM6, --aga) 8.04.2025 - added joy2Key2 program (made by Lorence Lombardo) that allows to map joy/gamepad buttons as keyboard keys with GUI written by me 1.02 - 20% Performance improvement - Fixed gfx corruption on WB at exit - OS3.2 compatible icons 1.01 - Performance improvement - Enabled sound volume options in menu

Arcziii 2 games· 190 followers· 9 ratings· portfolio 45 View creator →
ItchDB signals
★ 3.7 avg rating
3 ratings +0 / 7d
28 comments +1 / 7d
Visibility 8/100
Rarely seen<1k/wk reach
Catalog standing Top 35%
#143,422 of 415,106most rated

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