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The Sierra Express

This is an adventure for Knights of the Road, a small, zine-sized hack of Into the Odd. With some adjustment, the game should work with other systems, particularly rules-light OSR-inspired games. While the time period is a bit after your average Western, a Weird West type system would probably work. The adventure takes place on a train in an alternate-universe version of the US in the 1920s. The goal is to steal a mysterious invention off of a train. The double-decker train acts essentially as a dungeon, with multiple paths to traverse it and opportunity for creative problem-solving. Players may contend with (or side with) skeletons on motorbikes, a scheming vampire, a ruthless detective agency, and the railway union, among others, in their quest for this invention. The adventure is mostly focused around exploration, investigation, and talking to people, until things begin to go wrong.

seedling 15 games· 839 followers· 148 ratings· portfolio 78 View creator →
$7.00 USD
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★ 5 avg rating
1 ratings
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Catalog standing Top 98%
#407,683 of 414,954most rated

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