
ParQva Turner
Turn the poles to find the matching symbols. Click for clock- and counterclockwise rotation on poles. Can you find the affordance how to place the criers anywhere? Beoyond spatial placement click on criers to see how much of even or odd whole times they have gone around the poles. For final alingment finding the correct path is needed mere position won't be enough. Be advised that the goal is picked at random and is not guaranteed to be merciful, althought it is suspected to be possible. There is a puzzle element in (reverse) engineering the theoretical correspondences of the symbols. It is intended to be analogous to topological quantum computing. If just by looking at the symbols knowing just what poles to circle how many times (limited) braiding should not be far off. This is game does not feature fusion, for full computational range there could be an expectation that the number of criers changes.
Shalkka 2 followers· portfolio 4 View creator →