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Summoner's Return

You were supposed to die there, feeling the blood slip through your fingers, mind getting hazier, body feeling colder. But things didn’t go according to plan. Your killer wanted you dead but Fate, or something else, has other plans for you. Synopsis On the continent of Ludia stands a great empire bearing the same name. Since its founding over one thousand years ago, it has become an empire rich with wealth and culture. Its most prominent feature, The Institute of Magic, has served to teach Gifted to control their powers. However, not everyone sees the Institute as the beacon of hope they portray it as. You were brought to The Institute 15 years ago, but nobody would tell you why. After all, you can’t use magic. Despite that, you remain trapped withing the confines of the main branch of the Institute. You aren’t the only one stuck here, though. Your fellow student, Callum, has been with you even while the others move on and leave you two behind. But after 15 years of imprisonment, you and Callum uncover secrets both old and new that threatens your lives. Find a way to expose the dark secrets that led to your attempted murder. Ally yourself with a powerful demon, a cynical nomad, an enigmatic witch, a reluctant bard, a dragon scion, and a half-dragon healer. Features Customize your Summoner! Male, female, non-binary (Custom pronouns available!) Hair color/length, eye color, height, etc. Personality Woo powerful people! Uncover dark secrets! Running from the authorities! Content: This game is recommended for players 18+ for themes of violence, murder, depictions of mental illness, suicide, and suggestive content. ROs Evie (she/her) Personality: Outgoing and optimistic You weren’t expecting a demon to have such a bubbly personality. Upbeat, and filled with unbridled optimism, Evie is here to help you survive and bring back the Summoners so that her people can reconnect with the mortal realm. But never forget, Evie is far more powerful than she may seem. Ignis (he/him) Personality: Sardonic and stubborn A skilled fighter with both magic and sword, Ignis is not one to be taken lightly. His nomadic lifestyle has led him to you, and he seems keen to help you out. He's startlingly well-connected, and that's exactly what you need. There does seem to be something off about his story though... Vex (they/them) Personality: Composed and mysterious As a favorite among spirits Vex receives visions from them, telling the witch things of necessity. It seems that these spirits are eager to see the Summoners return to Ludia. Vex has made it clear that they don’t fully trust you, but if you prove yourself to them, maybe they’ll open up to you more. Azzy (he/him) Personality: Cautious and creative Azzy hasn’t told you much about himself. All you know is that Azzy isn’t his real name, and he has connections in the Capital you need. Despite his reluctance, circumstances have led him to help you on your journey. There are times when you get the sense that returning to the Capital is harder for him than he lets on. Maldovah (she/her) Personality: Confident and loyal Dragons have remained in solitude amongst the mountains since Ludia was founded. However, it seems that the dragons have decided that now is the time to bridge the distance, and Mal is eager to do just that. Is it fate or just luck that she and her half-brother Viik joined your team? Viiknak (he/him) Personality: Friendly and inquisitive Nobody really knew that dragons and humans could have children, but there’s no denying Viik’s heritage. After spending most of his life living in seclusion, he’s eager to leave and learn more about the world that remained out of his reach. He joined his half-sister Mal on her quest into Ludia to see what he's been missing out on. More information is available on my Tumblr, which can be found here!

King of Fae 1 games· 308 followers· 42 ratings· portfolio 69 View creator →
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★ 4.6 avg rating
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