Project Sugar Glider Demo
A prototype for a 3D platformer. :D GROUND CONTROLS:Trigger = FocusX = AttackHold X = Charge AttackFocus + Forward Input + A = DodgeFocus + Backward Input + A = BackflipFocus + X = Aim WeaponAim Weapon + X = Fire WeaponDodge + Hold Trigger = RollRoll + Hold A = Charge RollRoll + X = Roll BombA = Jump (Mario's Triple Jump) AIR CONTROLS:Trigger = FocusX = Air SpinHold X + Land = Quick LeapFocus + Forward Input + A = Air DashFocus + Forward Input + Hold A = Air Dash JumpFocus + Backward Input + A = Reverse Air DashFocus + X = Ground BombGround Bomb + Focus + X = Skip Ground Bomb Wait TimeNOTE:This is a prototype that was "slapped" together.Keyboard IS NOT supported. It is highly recommended you use a controller!There are no options. No pause button. No menus. No quit button.It plays in windowed mode. The game automatically saves when you pass a checkpoint.
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