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Dark Matter

My entry for 7day fps jam, my first ever try at an Fps and a 3D game. Small Update fix after the initial deadline : Changed a few things to hopefully improve performance a bit, and you should now no longer require to be in Capslock to use the numbers for changing weapons, also fixed the weapon auto change on first pickup, and door close delay that didn't work on release. Story and in game context : On a distant planet in a secret research facility conducting experiments on dark matter, something went wrong... As part of security you're dispatched to see why contact has been lost. Be careful out there ! Gameplay and controls : Usual PC Fps stuff, Use the mouse to look around and aim, use your WASD keys to move, Spacebar to interract. (Important Sidenote, odd thing i discovered too late, you can't use the numbered keys on a web build apparently so you'll have to put Caps Lock on to use the numbers 0 through 6 to switch between weapons, sorry ) Gameplay wise it's a very basic attempt at a doom clone so the goal is simple, find the exit door, any necessary keycards required to open locked doors, shoot any monster you encounter and collect weapons and powerups. Credit on some Ressources : External stuff : Font is "Orbitron" from Google fonts Jam Logo All the rest of the assets, level geometry, textures, sprites sfx etc are done solo during the jam's time. Programs Used : Blender, Godot engine, Gimp, LMMS. Hope you enjoy what's there, have a good one :)

PixelMetalWolf 4 games· 152 followers· 18 ratings· portfolio 47 View creator →
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