
Demonside
Demonside is a 2D platformer, adventure game where the player is sent on a journey through a hell cavern with their partner from a past life. Determined to reach the top, the player must use their grappling equipment and navigate their surroundings to ascend the depths. In Demonside, the player is met with tricky platforming challenges that task them to run, jump, and dash to find their footing. During their adventure, the player is introduced to the dash movement and grappling hook mechanics that assist them in the climb. The dash allows the player to move quickly through dangerous spaces. The grappling hook allows the player to latch onto specific points to swing across dangerous gaps. Begin your trek through hell to explore this story between two former lovers. Controls (Keyboard & Controller): Move/Swing Left & Right - Arrow Keys or Left StickJump - Spacebar or Button South (The following must be unlocked) Dash (8-Directions) - LShift or Button EastGrapple Connect - E or Right TriggerGrapple Detach - Spacebar or Button South Credits: Daniel Skolnick - Producer, UI/UX and Level DesignerAllen Konrad - Level DesignerKirsten Alumbaugh - 2D Environmental ArtistJordan Latta - 3D Character Artist and Technical ArtistTom Choi - Gameplay/UI ProgrammerVincenzo Felici - Gameplay ProgrammerDylan McCarroll - Systems ProgrammerGaby Bendtsen - Sound Designer, Composer, Narrative and Level Designer With Additional help from: Bilal Saqib - UI Artist, Level DesignerToby Wright - Level DesignerAdam Grisdale - Composer Ben Finkelstein - VFX ArtistEvan Snyder - Voice: NarratorSara Avery - Voice: EurydiceJason Donavan - Voice: Orpheus Special thanks to our mentors at Santa Monica Studios for their guidance and support throughout development on this project!






