
Corporate Cut
"Corporate Cut: The Hair Raising Adventure of an Office Employee" is a satirical low-poly style adventure game about... hair. As the intern of a bizarre hair-obsessed magazine company, you explore the boundaries between conformity and innovation. Expect intricate lore, environmental storytelling, whimsical audio design, colorful assets -- many of which handcrafted by our team -- experimental game design, and of course... many hair puns! We are Anna & The Basti Boys -- a team of seven that came together for a course "Gameworld Design" in our Master's in Games at ITU Copenhagen. We are a playful yet dedicated bunch: - Enrico Lauletta, from Italy - producer, QA and UX research lead - Linkedin - Anna Faelens, from Belgium - game and narrative director - Linkedin - Gianmarco Tedeshi, from Italy - lead game designer, UI/UX designer - Linkedin - Martin Mitrović, from Serbia - level designer - Linkedin - Morten Hinge Møller, from Denmark - visual designer - Linkedin - Bastian Lang, from Germany - tech lead - Linkedin - Triantafyllos Tsiakiris, from Greece - programmer - Linkedin
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