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Spell V. Mecha
Just a rough bullet hell. By far my most polished game yet, a lot of stuff I haven't gotten around to finishing yet. I intend on making new levels, spells, and so forth. Might incorporate a basic spell-building system where you can give a spell certain attributes? Idk might be fun.Controls: WASD movement, shift for the dash, LMB for a spell, scroll wheel for switching hot bar, left mouse button for parry, and e for inventory. If you like it great, if not also great, I'm the only one who's played it so far so uber rose-tinted over here.
JJJ Studios 5 followers· portfolio 7 View creator →Ratings over time
Cumulative · 30dCumulative ratings


