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Good company
Good company is a short narrative game crafted in Twine, designed as a first learning attempt. The game offers a single ending, with various dialogues influenced by player choices. Set in autumn, it centers around a cozy conversation among friends enjoying a delicious pizza. The conversation wraps up naturally, but if the pizza is finished before the end of your story, the game ends regardless. °。controls ・. Click on the bold, colored choices
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