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Ranger Danger
Hello everyone! The goal is to escape before the entire forest burns down, or your escape is blocked. It is a procedural generation game, so each time you play it's a different experience!The Algorithms used: Poisson-Disk Sampling to place the treesVoronoi Diagram to create points and complex pathsDijkstra Algorithm to find the shortest path from player to the goal and dead end endpoints. Team: Ryan Wickman - Programming/Unity DeveloperAustin Fisk - ArtKatie Robinson - ArtDerek Crowder - Sounds
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