
Droid Special Edition (Commodore Amiga)
Introduction Droid is a platform/shooter game created in 1991 by Miles Lord and originally released on ST Format's Issue 37 (August 1992) coverdisk. Droid Special Edition is a remake of the game which takes advantage of all of the extra hardware features of the Commodore Amiga - blitter, hardware scrolling, sampled sound, enhanced palette and two-button joystick. Instructions You (yes, you - ask your mum) are a droid, and in this game you MUST destroy enemies and collect powerups to blow "up" sort of barriers at the end bit or whatever, to reveal an exit so that you can go to there. Items E - increase energy A - increase ammo Keycards - use to remove gold/blue/grey barriers Grenades - use to destroy barriers at the end of the game Double arrow - refill energy and ammo Weapons Single shot - standard weapon Double shot - twice as powerful as standard weapon Triple shot - 3-barrel version of standard weapon Rocket - vertical shot Bomb - bouncing bomb Hints There are areas that are blocked off unless a certain number of items are collected or a certain number of enemies are destroyed. Look out for messages in the status panel that suggest which parts have been unlocked and use the map to find them. Energy and ammo items don't necessarily have to be picked up immediately upon sight, return to collect them when they're really needed. An extra life is awarded every 20,000 points. Controls On the title screen, press Button 1 or 2 on a joystick plugged into port 2 to set the control type. Command Control Type 1Control Type 2Jump Up Button 2Crouch (crouch before jumping for power jump) Down Down Move left Left Left Move right Right Right Shoot weapon Button 1Button 1Cycle collected weaponsAlt or Button 2Up + Button 2Enter doorway Space or Button 2Space or UpPause / Display map P PQuit to title screenEscEsc
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