
Ragetech
Third-person 3D souls-like shooter game, where you play as Abaddon, the abyss angel, who's objective is to fight Baal, the robot that has caused mayhem in the city, to restore humanity. Dodge Baals difficult bullet hell attacks, learn the mechanics and destroy him when the opportunity rises.Made by 5 people, in ~6 weeks (86h)Credits: Emma Ronkainen - Producer, lead designer, 3D modeling/animation (Main character)Tiina Holappa - 2D artist, 3D modeling/animation (small enemies), UI designer & artistSamuel Salo - AI programmer (boss), Gameplay programmer, UI programmerMilla Tiainen - 2D artist, 3D modeling/animation (Boss), VFXJami Forte - AI programmer (small enemies), UI programmer, Audio programmer Special thanks to: Aukusti Taskila for making the music!








