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Soko Spectacle

Push crates of fireworks and find a way to light the sky in this relaxing puzzle game. A block-pushing puzzle game with original mechanics that combine in many interesting ways. Move the fireworks next to the flames Or use powder to connect them Some crates will need to be assembled first Key Features Over 90 hand-crafted levelsUnlimited undo, redo and restartsNon-linear level progression6 outfits (skins) to unlock Changelog 1.0.0 (2025-03-20) Original version 1.1.0 (2025-03-26) Fixed some unintended solutions (thanks OldCaptainWZJ and sdumitriu!) Void* 4: Now the bottom block can't be pushed out of the way as easily Stack 7: The right flame should now be needed to clear the level Stack* 1: Now the bottom path needs to be used Brevi 2: Changed the layout so that all stacks should be needed Sea 2: Changed the layout to remove a solution that doesn't use one box Tower 2: Now it shouldn't be possible to complete without using the powder blocks Tower 4: Now the flame in the bottom right can only be accessed using a bomb Bomb 8: Made it so you can't use the top path and have to use a bomb to cross the water If you already cleared these levels you won't need to clear them again unless you want to try the new versions. Disabled the debug console (was previously accessible using the "/" key 1.2.0 (2025-10-29) Added 28 halloween-themed levels with new mechanics Added a demo with 10 new levels Added 2 skins that can be unlocked from the new levels Added localization for 7 languages: French, German, Spanish, Simplified Chinese, Japanese, Russian and Brazilian Portuguese Added mouse support Added a setting to hide the tutorial text Fixed fast-moving entities flickering during the night Changed the player animation so that it doesn't show pushing frames when trying to push a block that is partially over a void and cannot be pushed without falling into the void. Added missing librairies for the Linux build Changed the location of save files from install directory to "%USERPROFILE%/AppData/Local/Soko Spectacle/" (Windows) and "$HOME/.local/share/Soko Spectacle/" (Linux). This is to make it easier for the game to share new demo saves with the full game. For now the old files are kept to make sure no saves are lost during the transition, they should be safe to delete after you've launched the game once.

Jérémy Bouin 11 games· 211 ratings· portfolio 55 View creator →
$4.99 USD
Linux
ItchDB signals
★ 5 avg rating
4 ratings
Visibility 10/100
Rarely seen~1k/wk reach
Catalog standing Top 24%
#95,035 of 399,791most rated

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