
Cavern of illusions
Cavern of illusions is an atmospheric hardcore platformer prototype. It was created in one month for the Indie Game Making Contest 2018. Controls: Controller (reccomended): Move - left stickJump - ATeleport - hold B Not tested on ps4 controller, but Jump - X, teleport - O might work. Mouse and keyboard: Move - asd / arrow keysJump - w / up arrow keyTeleport - hold left click Teleport needs to be unlocked. Developement details: The game was created in the Unity game engine. Unity packages used in the project: Anima2D (Unity essentials) - used for skeletal animations on the player character.https://assetstore.unity.com/packages/essentials/unity-anima2d-79840Cinemachine (Unity essentials) - used for smooth camera movement and transitions.https://assetstore.unity.com/packages/essentials/cinemachine-79898Easy sound manager (Hellmade games) - used for faster and easier playing of music and sounds.https://assetstore.unity.com/packages/tools/audio/eazy-sound-manager-71142Tween (Digital Ruby) - used for simple tween animations on floating rocks and platformshttps://assetstore.unity.com/packages/tools/animation/tween-55983 Other assets: Sounds from Medieval Fantasy SFX Pack, Inventory SFX Bundle, Magic Spells SFX Bundle by EvilMind (https://www.gamedevmarket.net/asset/medieval-fantasy-sfx-pack-1061/, https://www.gamedevmarket.net/asset/inventory-sfx-bundle-4864/, https://www.gamedevmarket.net/asset/magic-spells-sfx-bundle-3639/) Additional sounds and music from Pro Sound Collection by GamemasterAudio (https://www.gamedevmarket.net/asset/pro-sound-collection-6169/) All other assets were created by me during the jam.
lolfrad View creator →


