
Text-based Deckbuilding Transgender Roguelike
Text-based deckbuilding roguelike with a simple combat system but a wide range of mechanics, synergies and silly shit. Great for people who love breaking stuff in games teehee :3c (there are so many broken synergies) Speedrun mode: Type 'faster' at the startCurse mode (hard mode): Type 'curse' at the start if you like it please give star review/ leave a comment to let me know! 🏳️⚧️🏳️⚧️🏳️⚧️ Works for windows should work for Linux with wine or proton Cover image by 99percent-dead on tumblr info for how to play below: GAMEPLAY You have a deck of cards and hold three cards in your hand at a time. Each turn, you can play one card, which uses it and discards it, or you can throw all three cards, which does 1 damage per card and discards them. When you run out of cards, you miss a turn to reshuffle the discarded cards back into your deck. Additionally, you can type 'i' after the number of the attack (e.g. 2i) to view the attack description. You start with a deck of 6 cards (3 Sword Slashes, 2 Shields and a Flex) and the Small Shield relic. Sword Slash: Deals 4 damage. Shield: Gain 5 block. Flex: Gain 2 strength. Small Shield: Start each battle with 5 block. This increases by 5 each layer. STRUCTURE Each layer is composed of 6 floors. Floor 1: Fight Floor 2: Fight->Event Floor 3: Fight/Elite Floor 4: Fight->Event Floor 5: Fight Floor 6: Shop->Boss This pattern repeats for the next layer. After layer 2, the game is unfinished- essentially endless mode Beating the Elite gives you an additional choice of 1 of 3 common relics as well as the regular card selection. Beating the Boss gives you a full heal, a choice of 1 of 3 rare cards and a choice of 1 of 3 rare relics. After every fight you gain gold. The more additional damage you do (represented as negative enemy hp) the more gold you gain. MECHANICS x Block: Takes damage for you, blocking x amount of incoming damage. Direct damage and self damage ignore block. x Strength: Increases the damage of each of your attacks by x. (NOTE: for attacks that hit multiple times, this is applied for each hit.) x Dexterity: Increases the block you gain each time you block by x. x Fury: Repeats the next card used x times. Fury is exhausted when used. x Armour: Reduces all damage you take by x. Direct damage ignores armour, but self damage does not. x Vulnerable: Takes double damage from the next x attacks. x Wisdom: Increases the Strength, Dexterity and healing you gain by x. x Thorns: Deals x damage to opponent when taking damage. x Poison: Deals x direct damage at the end of the turn. Poison decreases by 1 each turn.
cara1 1 games· 8 followers· 3 ratings· portfolio 30 View creator →

