← Back to catalog
Cover image for SuperTux

SuperTux

SuperTux is a jump'n'run game with strong inspiration from the Super Mario Bros. games for the various Nintendo platforms. Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way. Story: Penny gets captured! Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, a creature jumped from behind an ice bush, there was a flash, and Tux fell asleep! When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. "Tux, my arch enemy!" says the letter. "I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven't got a chance! -Nolok" Tux looks and sees Nolok's fortress in the distance. Determined to save his beloved Penny, he begins his journey. Installation For major platforms, stable releases are built and available for download from supertux.org or alternatively directly from GitHub. You should be able to install these using default tools provided by your platform. On macOS, when Gatekeeper is enabled (default) it will refuse to open SuperTux. This is due to the lack of a signature on the application. If you wish to open SuperTux anyway without disabling the Gatekeeper feature entirely, you can open the application from the context menu (control click on the icon). macOS will then remember your choice the next time. Documentation Important documentation for SuperTux is contained in multiple files. Please see them: INSTALL.md - Requirements, compiling and installing.README.md - This fileNEWS.md - Changes since the previous versions of SuperTux.LICENSE.txt - The GNU General Public License, under whose terms SuperTux is licensed. (Most of the data subdirectory is also licensed under CC-by-SA)docs/levelguidelines.txt - Very useful information for those that want to design levels for SuperTux.data/credits.stxt - Credits for people that contributed to the creation of SuperTux. (You can view these in the game menu as well.) Playing the game Both keyboards and joysticks/gamepads are supported. You can change the controls via the Options menu. Basically, the only keys you will need to use in-game are to do the following actions: jump, duck, right, left, action and 'P' to pause/unpause the game. There isn't much to tell about the first few, but the "action" key allows you to pick up objects and use any powerup you got. For instance, with the fire flower, you can shoot fireballs, or with the ice flower fire ice pellets. Other useful keys include the Esc key, which is used to go to the menu or to go up a level in the menu. The menu can be navigated using the arrow keys or the mouse. In the worldmap, the arrow keys are used to navigate and Enter to enter the current level. Community In case you need help, feel free to reach out using the following means: IRC: #supertux on freenode hosts most of the discussions between developers. Also, real-time support can be provided here. If you don't know how to use an IRC client, you access the channel using a web-based client. Please stay around after asking questions, otherwise you will be disconnected and might miss potential answers.Matrix: #supertux:matrix.org is bridged to our IRC room.Forum: The SuperTux community is very active on the forum, the discussion ranges from feature proposals to support questions. In particular, most community-contributed add-ons are published there first, so this is worth checking.Mailing Lists: The supertux-devel mailing list is intended for development purposes. However, it is not very active at the moment.Social Media: Mostly on Twitter at the moment. Development status With the release of SuperTux 0.4.0 (December 2015), we wanted to provide a fairly stable release. The release of SuperTux 0.5.0 should have fixed some stability issues from 0.4.0 and introduced a new level editor. Development of the game will continue (of course), now working towards more releases. Most notably, development focus will be shifted on providing a better gameplay experience. The Forest World (you can check it out: Start Game > Contrib Levels > Forest World) is relatively unstable, which is why it resides only in the contrib levels menu. We (SuperTux Team) intend to continue with the development of the Forest World, but decided that in order to allow more access to the most recent version (in repositories etc.) we would have to release Milestone 2 without the Forest World included in the Story Mode. Constructive feedback with regards to the Forest World is welcome.

SuperTux 1 games· 16 ratings· portfolio 40 View creator →
LinuxAndroid
ItchDB signals
★ 4.6 avg rating
16 ratings
Visibility 4/100
Rarely seen<1k/wk reach
Catalog standing Top 8%
#31,112 of 399,791most rated

Ratings over time

Cumulative · 30d
16 30d ago today
Cumulative ratings

Screenshots

1 / 20
Screenshot 1 for SuperTux
Screenshot 2 for SuperTux
Screenshot 3 for SuperTux
Screenshot 4 for SuperTux
Screenshot 5 for SuperTux
Screenshot 6 for SuperTux
Screenshot 7 for SuperTux
Screenshot 8 for SuperTux
Screenshot 9 for SuperTux
Screenshot 10 for SuperTux
Screenshot 11 for SuperTux
Screenshot 12 for SuperTux
Screenshot 13 for SuperTux
Screenshot 14 for SuperTux
Screenshot 15 for SuperTux
Screenshot 16 for SuperTux
Screenshot 17 for SuperTux
Screenshot 18 for SuperTux
Screenshot 19 for SuperTux
Screenshot 20 for SuperTux