
Space Race
Game Description Story: Set during the Second Cold War, nations race to reach the black hole Gargantua, with the fastest humankind securing dominance in space. Rocket: Limited fuel, with thrusters that can only be fired three times per level. Goal: Collect solar power in each level to advance further into space. Centrifugal Force: Use the gravitational pull of nearby planets to boost your speed and conserve fuel. Diversifiers: Shader: Most of the graphics are using shaders like Nebulae gas background and PlanetsImmersive Sound: I implement 3D audio for most of the sound effects in the game, like when the Rocket moves from left to right, it will sound like it moves from left to right (if you have stereo audio output). Game Instruction Drag the Rocket down and aim at the target by dragging it to the left or right.The launch guide will appear further the more you pull it.Release to launch! Game Assets Planet Shader: For the planet shader, I take the Godot Shader that is available on https://deep-fold.itch.io/pixel-planet-generator source code and convert it to shader code that is compatible with Flutter.Nebulae Gas Shader: Same as Planet Shader, I take the Nebulae gas shader from https://deep-fold.itch.io/space-background-generator source code and convert it to shader code that is compatible with Flutter.Pixel Icons: https://www.figma.com/community/file/127895239434123419Rocket Sprite: https://beemaxstudio.itch.io/rocket-pack-pixel-artRocket Exhaust Sprite: https://klenchandrei.itch.io/exhaust-freeBackground Music: https://1144ghost.itch.io/atmospheric-space-music Sound Effect: https://pixabay.com/Story Narrator: Text-to-speech AI Generative from https://elevenlabs.io/ Source Code: https://github.com/yasfdany/race_in_space
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