
Worm Cubed
Collect the yellow orbs and use wormholes to teleport to the other side of the cube! This game is a submission for 4MB Jam 2025 on the theme Worms, Holes and Wormholes. If the framerate is low (particularly when the view is very zoomed in), I have provided a low-resolution version which may give better performance. Game size: 7.80 kB Controls W - move forwardAD - Steer left and rightSpace - create a wormholeMouse click and drag - Move the cameraScroll wheel - Zoom in/out Gameplay video Size optimization This game was crafted with a tiny footprint in mind. Here are some of the techniques used to keep the game's size small. Ray-Casted Graphics: The 3D-like visuals are rendered pixel by pixel using a custom ray-casting engine and don't use 3D graphic libraries like OpenGL.Minimal Dependencies: I've stuck to core Windows APIs (windows.h, mmsystem.h) and avoided large external libraries. Math functions are custom-implemented.Music & SFX: All music and sound effects are generated using MIDI commands.Levels: Obstacle positions are stored using 4 integers in each level (4x4x8 = 128 bits) to represent the 5x5x5 grid of available positions.The game was compressed using Crinkler.
Florian Castel 2 games· 58 followers· 13 ratings· portfolio 49 View creator →

