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The Puddlestomper's Guide to the Tri-Matron System

NOW OFFICIALLY IN 1.0!The Puddlestompers Guide to the Tri-Mother system is a large homebrew project both for and set in the world of LANCER, a tabletop RPG by Tom Bloom and Miguel Lopez. Set on the edge of union space in a cluster containing three central stars, the Lazarus system (known by its inhabitants affectionately as Tri-Mother, Tri-Matron, and a variety of other colloquialisms) is a crucible of many peoples, made nomadic by the 160 year cycle of planets moving close to the triplet stars to be scorched and reformed, then allowed to rest before being cultivated once again by the inhabitants of the system eager to utilize the unique bio-diversities created by such a dramatic process. This unique cluster has finally caught the attention of smaller corporate players within the Outer Ring, eager to avoid the ire of Union or the competition of the Big 3, as before most had avoided the tumultuous system due to an intense isolationism Tri-Mother maintained, painting it ruinous and utterly destroyed as a space, hoping to not draw attention to its bounties, which has recently been breaking down as exports slowly increase and interests overtake fears.But that is enough of a primer, the actual content so far that has been created for Comp/CON is 23 frames, 7 of which are alt frames, 1 GMS, and the final 15 split across licenses numbering 6 and 8 (one license has two frames) between the 2 new manufacturers, Safety Obstruction-Solutions (SO-S) and the Sage Wisemann Munitions Grant (SW//MG). Alongside the frames there are 12 core bonuses and 8 talents, alongside plans for exotic equipment, pilot gear, and bonds with the full release of the PDF version. This is part 1 of 3 for the Tesseract Shores project, part 2 is going to be the lore supplement (this will also include the bonds and pilot gear I mentioned, with new narrative mechanics included as well), that will be produced in tandem with a close friend who excels in writing words the big good. Part 3 is what I am most excited about, as it will be a full Campaign module, complete with some unique mechanics such as collecting data mid fight through scanning and similar mechanics to purchase exotic gear unique to each mission, branching mission paths (not story lines, but you will be a part of a larger organization so you will have a couple of missions to pick from and other squads will handle the ones you don't do.) and a full story set within the Tri-M system, spanning a full scale conflict between multiple factions with your humble resistance smack dab in the center, just hoping you can make it out of this with your little oasis in the universe not completely razed.Thank you very much if you do choose to check out or even play with the Puddlestompers guide, I truly do hope you enjoy it. Lancer really revitalized my love of tabletop games back in 2022 and I am dedicated to give back to such a great work and community.

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