
Battle Stones
Battle Stones is a turn-based strategy deckbuilding roguelike where you place stones on a board. Discover plenty of stones, each with their own characteristics, scoring rules and special effects. Visit shops to buy new stones, improve your deck, and even merge stones to combine their effects into more powerful moves. Make the most of every placement on the board to synergize your stones and crush your opponents. FEATURES 7 opponents to defeat to win a game4 starting decks, and 40+ stones to discover to find synergies and build your own play stylea quick tutorialsynthwave musicautomatic saving WHAT IS NEXT? This is an early build. The core mechanics are there, and I added a decent amount of content. But the balancing may be all over the place, with the game being too hard or too easy, or things not ramping up smoothly. That's why I need your feedback! Please share your thoughts and suggestions in the comments, I'd more than happy to reply and discuss with you. This is very valuable to help me improve the game and maybe turn this small demo into a full release on Steam. WHY BATTLE STONES? I was working on My Tiny Landscape, a minimalist colorful landscape builder where you bring procedural archipelagos back to life by placing items tile by tile. I really enjoyed these gameplay mechanics of placing items with various scoring rules and having to strategize to maximize a score. I enjoyed that so much I had this idea that I could remix the mechanics into a really fun deckbuilder roguelike. With the demo of My Tiny Landscape out, I decided to put it aside for a little while and use the summer break to prototype this new idea. And so Battle Stones was born! So far, it has been very interesting to dive more into the possibilities of these scoring mechanics, while making different decisions from My Tiny Landscape to keep things fresh. I hope you will find this project as exciting as I do, and if you think it has potential, please tell me in the comments! ABOUT RADIANT SLOTH Radiant Sloth (he/him) is a solo indie game developer from France. He has a passion for creating inspiring and entertaining art, and is committed to ethical and sustainable game development. In particular, he strives to maintain honest and transparent communication with the community, advocates awareness of carbon footprint and climate issues, and bans generative AI tools from his creation process.
Radiant Sloth 2 games· 76 followers· 17 ratings· portfolio 48 View creator →


