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Bone Mapper 3D rigging tool

Bone Mapper 3D rigging tool Alpha version Bone Mapper is a powerful web-based tool for setting up character skeletons and preparing 3D models for animation. Load your FBX or GLB files and instantly configure joint positions with an intuitive drag-and-drop interface.Key Features Smart Joint Detection - Automatically identifies head, spine, arms, legs, and other key skeletal pointsVisual Skeleton Editor - Color-coded joint spheres with real-time skeleton wireframeSymmetry Mode - Mirror edits across left/right sides for balanced character posesUndo/Redo System - Full editing history with keyboard shortcutsPreset Configurations - Default full-body setup or simplified Mixamo-ready skeleton Export Formats GLB/GLTF - Modern 3D format with complete skeleton dataOBJ + MTL - Universal format with materials for Mixamo uploadBVH - Motion capture format for animation softwareJSON - Complete skeleton data and metadata Perfect For Game developers preparing characters for Unity/Unreal3D artists setting up models for Mixamo auto-riggingAnimation studios establishing skeleton foundationsStudents learning rigging fundamentals How to Use Load your FBX/GLB character modelChoose Default or Mixamo joint presetDrag colored spheres to position joints preciselyEnable symmetry mode for balanced editingExport in your preferred format No installation required - Runs entirely in your browser with WebGL. Works with any 3D character model and exports to industry-standard formats compatible with Blender, Maya, Unity, and more.Try the live demo now!

Jonasz O. 2 games· 1.3k followers· 110 ratings· portfolio 72 View creator →
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