
MangaNinja
๐ฎ Manga Ninja A platformer without a jump button. In Manga Ninja, you cannot jump. Instead, you throw a shuriken into the air, create a grappling point, and pull yourself toward it. Every movement is deliberate. Every mistake is visible. Every success feels earned. ๐ฅท Core Gameplay No jump key โ only shuriken grappling Precise mid-air movement Skill-based platforming Easy to understand, hard to master You must read the space, predict your arc, and commit. ๐จ Visual Style All stages are framed like manga panels. Inspired by Japanese aesthetics and minimalist design, each environment offers a different rhythm: Dojo Bamboo Forest Canal Cave Castle Rooftop Lantern Festival Each scene brings new traps and pacing. ๐ค About the Developer This is my first game project. It started during my undergraduate years as a small idea โ "What if a platformer had no jump button?" After friends tested it and kept retrying โjust one more time,โ I decided to polish it and bring it to release. The journey of building it has been as important as finishing it. ๐ฎ If You Enjoy: Precision platformers Grappling hook mechanics Challenging but fair gameplay Indie experimental mechanics You might enjoy Manga Ninja.
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