
Conversion Notes: Museum at the End of Time
Mutant Crawl Classics was the game that directly inspired the creation of Glowburn & Radscars, so it seems fitting to release the notes I've been using to run adventures written for that system. This one in particular is a good convention game, and I've run it many times with great results. This document is intended to allow GMs to easily run the original adventure using my system, doing all of the conversion work for you. The conversion principles I used were originally derived from those found in Cairn 2e. Note: This is only the converted stat blocks and some general notes about running certain adventure elements with the Glowburn & Radscars principles. You will need your own copy of Museum at the End of Time to run the adventure using these notes.
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