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SavingPlanet

Saving Planet is an arcade sci-fi shooter where you don't just clear the screen - you're literally decoding the path to safety 👾 🕹️ A stream of binary data blocks is closing in. Every mistake costs you time, points, and your chance to get that distress signal out before the clock hits zero... ⚡ Binary Bullets Your bullets are crafted from symbols, and they actually **decode** the blocks on impact 🤖 Visual Logic: It’s not just "damage" - you can see the code changing as you hit it 🔝 Upgrades That Shift the Rhythm The game features core upgrades: Fire Speed, Cipher Length and Antennas Antennas: These directly affect the intensity of the incoming data flow 📶 ⚠️ WARNING ⚠️- Be careful with this one. Increasing your antenna level too early will flood the screen with more data than you might be able to handle. Check your fire power before you commit! 📡 The SOS The core challenge isn't just staying alive; you need filling the Signal Matrix. This is your only ticket to the "Good Ending" 🛰️ ⏳ Tick-Tock - the Planet’s Gonna Rock Everything happens under a strict countdown Signal Sent? - You saved the planet ✅ Time's Up? - Even if you send the SOS now, it won't matter ❌ 🌌 In the End Saving Planet is just my take on mixing a decoding sim with classic arcade action. If you like it when mechanics and visuals actually talk to each other, give it a try. Every digit counts! Controls Mouse - aim the decoder Q - decrease decoder length E - increase decoder length D - buy signal decryption UI Buttons - upgrades, pause, send SOS

Bambutcher View creator →
Linux
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★ 5 avg rating
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Catalog standing Top 52%
#206,273 of 399,791most rated

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