
Sanguine
Sanguine is a Detective Branching Narrative Game. Laurent Goodwin, a young private investigator and concealed vampire, takes shelter at the Pickle Inn when a storm closes the roads. Trapped with him are four other guests: A struggling landlord, his abrasive waitress, an aristocrat, and a destitute drunk. Over the course of three nights Laurent chooses who to speak to, who to find more about, and feast on one evening. Started as a university project, looking to be developed further. Trigger Warnings: Alcohol abuseMention of suicideSexual HarassmentDomestic Abuse Controls: Space: Advance text and confirm selection. Arrow Keys: Move between dialogue options. Mouse: Select which character to speak to and which room to go in. Assets Used: “Typewriter – single key – type 2” by yottasounds (2017). Used for text rendering sound effect. https://freesound.org/people/yottasounds/sounds/380137/ “Typerwriter Ding” by NHumphrey (2013). Used as audio feedback on dialogue selection. https://freesound.org/people/NHumphrey/sounds/204466/ “Toy Electronic Typerwriter Full Carriage Return” by sprinkleCipher (2004). Used as audio feedback on dialogue selection. https://freesound.org/people/sprinkleCipher/sounds/752748/ “Rain ZOOM0003 EQ” by szegvari (2021). Used as part of the storm ambience. https://freesound.org/people/szegvari/sounds/579840/ “Heavy Rain” by cdrk (2015). Used as part of the storm ambience. https://freesound.org/people/cdrk/sounds/264598/ “Thunder Sound Effect” by Friendly Free Sounds (2023). Used as part of the storm ambience. https://youtu.be/xK_m77VZYnc “the sound of the wind” by soundeffects8722. Used as part of the storm ambience.
