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Mutant TD GWJ94 (couldn't think of an original name sorry)
Godot wild jam #94 submission A small tower-defence game featuring a very primitive "AI" that mutates the troops sent to attack your castle. Due to a lack of time and effort, it might be a bit unbalanced.Basic info about gameplay (the rest is explained in game): If troops aren't taking damage, that troop's damage resistance against that damage type is too high, this is not a bug btw. Upgrading existing towers (by selecting a tower with the wrench tool and scrolling down in its info panel) instead of building multiple towers is a more effective strategy.Try to avoid building towers too far away from the troop spawn point at the beginning of a run, otherwise the game will start to lag (sorry for making your computer run my spaghetti code).
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