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I need a tamato

Controls ActionKeyboardGamepadMove WASD / Arrow keys Left stick or D-pad Jump (hold for higher) Space / C / J A Dash X / L X Grab & climb walls Shift / Z / K LB Restart from the bottom R — Holding Down on the ground ducks. You can't walk while ducking — your momentum just bleeds off — but you can still dash, and ducking shrinks your hitbox enough to squeeze through low gaps. What you'll find in the tower Green diamond — restores your energy: dash charges and climbing stamina, both to full. It goes dormant for about 2.5 seconds after you take it, then comes back. Yellow spring — flings you upward, or sideways,and refills your energy in the same instant. I NEED A TOMATO You cannot die. You can only fall. There is a tomato at the top of the tower. You have decided you need it. — The theme: Immortal — You are an immortal being. Nothing in this tower can kill you. Falling doesn't end you — it just takes back every step you climbed. So you start again from the bottom, and climb again, and fall again, for one tomato. That is what immortality means here. Not power — just the inability to stop. The only thing you can ever lose is progress. The tower is tall, you have forever, and the tomato is not going to come down to you. The FALLS counter in the corner is the only number that matters. You'll see your total at the end. Moves worth learning Super Jump — dash along the ground, then jump mid-dash to keep the full speed. Hyper Jump — dash while ducking, then jump. Faster, but lower. Credits Built with Godot 4.7 SFX:Kenny font:https://z-yuan.itch.io/y-1-font

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