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Cover image for Haiku, the ~Baby~ Robot [A wowie 3.0 jam game]

Haiku, the ~Baby~ Robot [A wowie 3.0 jam game]

https://store.steampowered.com/widget/1231880/ Take control of Haiku, the Baby Robot, collect battery-packs and bring them to the central battery to stop the machine world from corrupting. Controls: WASD or Arrows to moveAnd space bar to jump Known issues (edited): The end timer looks horribly pixelatedThere might be an issue with finishing the game at the exact same time as dying. I thought I fixed it but I guess it's still broken :D How it fits into the jam theme: The theme was "failure is progress". I decided to make a small exploration game where you die every 10 seconds but keep your progress. At the beginning you only have enough time to collect a few items and unlock a few doors, but as the game continues you can unlock more battery-packs which gives you more and more time to explore. Haiku, the Robot - my main project Currently, I am developing Haiku, the Robot full-time (the real game!). It's a cute robot Metroidvania game set in a post-apocalyptic world of machinery. It is a much larger game than the jam game and it features more traditional Metroidvania elements. If you enjoyed this jam game, make sure to check out the real deal on Steam: https://store.steampowered.com/widget/1231880/ Clarifications: All visuals, animations, and code was made during the jam. Only a few lines of code were reused from other projects.All music and sound effects were from freesound.org.

Mister Morris 4 games· 760 followers· 58 ratings· portfolio 73 View creator →
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★ 4.8 avg rating
17 ratings
27 comments
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Screenshot 1 for Haiku, the ~Baby~ Robot [A wowie 3.0 jam game]
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Screenshot 5 for Haiku, the ~Baby~ Robot [A wowie 3.0 jam game]