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Embark upon an intensely nerve-racking first-person horror adventure in which sound is your biggest vulnerability. Taking place in an enclosed space, you will have to traverse the environment, look for items and find a way out, while being pursued by an opponent that will react to your actions and sounds. Every choice counts. Your movements, interactions, and timing are all crucial elements in determining whether you make it through the maze-like sections and figure out how to continue. You will be aided by a temperature scanner to locate your opponent's position, as well as other tools for short periods of defense.*This game is a Group Project*Key members:-Lohith k c "Game Tools and Sound Design"- https://www.linkedin.com/in/lohith-reddykcEthan Orlando- "Game Integration and Player Design"Eshwar Sai- "Environment and Enemy Workflow"Sree Anuj "Ui Design and Environment Lighting design"https://www.linkedin.com/in/sree-anuj/
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