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Cover image for A World Preserved by What Is Eternal

A World Preserved by What Is Eternal

Developer playthrough: The Player will overload the central unit and 'World' will be transferred. A World Preserved by What Is Eternal is a metroidvania made for the GoGodot 2 Jam with the theme "Energy Source". This Game is a prequel to my current big game dev project "A World Abandoned". You can find a link in the main menu if you are curious. Keyboard Controls: Arrow keys: Movement Space: Jump D: Switch state of on-off-blocks F: Pogo on spikes Up and Down at the same time: exhaust energy faster Gamepad Controls: Left Stick: Movement A: Jump L2 or R2: Switch state of on-off-blocks X: Pogo on spikes L3 and R3 at the same time: exhaust energy faster Credits: 2 shader: https://godotshaders.com/shader/simple-2d-dissolve/ https://godotshaders.com/shader/electric-arc-effect/ Dialogic: https://github.com/coppolaemilio/dialogic

Michael Grieshofer 4 games· 269 followers· 118 ratings· portfolio 64 View creator →
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★ 5 avg rating
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Catalog standing Top 42%
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