
Captate Bestia
About Captate Bestia is a 2D Platformer with tactical elements in a magical world, where you use four different elemental Spells and a grimoire to catch all the little monsters you accidentally released on the world. You are a mage student who tried a new spell and failed, releasing "countless" little monsters on the world. Now it's your duty to capture them all with your grimoire using your four basic elemental spells (water, fire, plant, air). You have to destroy the shields with the correct spell and then stun them to be able to capture them. This game was made mostly by first semester Game Design Students of the School4Games in Berlin. Hence our name is "Mages of Berlin". Team Eric Beau - Producer, Level Design Michael Ruf - System Design, Sound Design Leon Schramm - Engineer Sá Chalub de Athayde - Lead Artist, 3D Modelling, Tech Art, Visual Effects Viktoriya Kokhan - 3D Moddeling, Animations, Rigging, 2D Art Tabea Roth - Concept Art, Enviroment Design, UI Design Nils Eisenbeis - Music (Main Menu Theme; BIMM) Maria Wask - Music (Levels, BIMM) Naima Başkaraca - Voice-Actress (3rd Semester S4G)
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