
Mad Monkey Manor
You start off as an adventurer in hopes of finding the rumored treasures of Mad Monkey Manor, but those who enter have never returned. With only bananas and dodge rolling within your arsenal, how long can you survive the horrors that await you as you explore the manor? Controls Movement - Arrow Keys or WASDSpace - RollF - Throw BananaR - Eat BananaShift - RunEnter - Confirm/InteractF5 - Full ScreenF12 - Restart Game Credits Artwork: Jackie, https://twitter.com/RoseyPixelsBackground Art and Assets: Shan/Rowlna, https://twitter.com/spacecircus_ Musician/Sound Design: ExitiumLux, https://yoriyakuza.newgrounds.com/Monkey Sounds: Sean, https://twitter.com/bastardvaMap Design: Dae'udain, https://ldjam.com/users/dae-udain/Programming: ToMo, https://itch.io/profile/not-tomo Change Log 1.0.1 (Post-Jam Patch) Improved tiling in various maps. Added indicator for interacting with doors.Adjusted title menu positioning. Added throw animation.Tweeked monkey pathing to avoid diagonal movement near walls.Player now spawns at full health after death.Increased volume of sound effect when player takes damage.Fixed bug with music not maintain position when swapping between variations.Fixed bug where monkeys show at an incorrect position directly after spawning.Fixed bug wherein throwing a banana could spawn dormant monkeys.Fixed bug wherein rolls reset invincibility from taking damage.Fixed issue wherein diagonal movement/rolls were faster than horizontal.Fixed issue wherein players could walk over holes in the center path entrance.Fixed issue wherein the GUI elements were too large on screen with small resolutions.Fixed issue wherein monkey hitboxes were smaller than intended.


