
Goodbye, Sunshine
Magnolia’s only friend is the grief she carries. With her tiny backpack, one self-help book, and a lot of confusion, she sets on a journey to a fallen star with resurrecting powers. Is Magnolia going crazy from grief, or is the world around her a bit strange? This game was developed in five months under the guidance of Gianluca Pandolfo within Bauhaus Gamefabrik at Bauhaus University 2023. This is a demo. Full game coming soon. Controls instructions to avoid inconvenience: K - interact with NPCs/objectsI - open/close inventoryESC - pause game/close inventory/illustrationM - continue dialogue ENTER - choose the dialogue option Credits: Ekaterina Ladokhina: Development / Game Design Katarina Bankovic: Storytelling / Environment Art and Animation / Concept / Game Design Paul Raab: Character Art and Animation / Item Art and Animation / UI Design / Concept / Sound Design Jacob Elias Aran: Sound Design





