
Database Editor For Godot 4
This plugin is a visual database editor for the Godot game engine, designed to make managing game data simple and efficient. With it, you can visually create and organize databases for things like characters, items, abilities, or any type of game data. It lets you define categories (like "Enemies" or "Weapons") and set up parameters for each one—such as name, description, stats, or any custom attributes you need. Key features include: A clean interface to define and manage categories and their parameters. Support for various parameter types: text, numbers, booleans, file paths, dropdowns, random ranges, and more. The ability to add items within each category and customize their individual parameter values. Tools like separators and custom lists to help structure and filter large sets of parameters. Database export to a file that can be bundled with your game. An auto-installed DatabaseManager script, with functions to load data, access categories/items, and even handle gameplay logic like experience levels, loot drops, etc. All the low-level database structure is handled behind the scenes. While it's especially useful for RPGs, the plugin is flexible enough for any type of game. Its visual interface makes it easy to prototype and tweak data directly in the Godot 4.x editor. Note: In Godot 4.4.1, a bug may cause item names to disappear in some ItemList elements when selected, due to a theme conflict. I have uploaded an updated main_theme file that removes the problematic style. Make sure to place the new file in the addons/DatabaseEditor/Assets/ThemesAndStyles/ folder to resolve the issue.
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