
Shadowmage
It took 30 years to complete this game. I started coding the engine in 1994 (I think) and when I sold my Amiga in 1997 I lost the disks with the source code. In 2020 when I started using Amigas again I could not find the source code anywhere. So I rewrote it from memory. It's not the "same" engine but I like to think that it is. :) The engine (and the game) was completed after 3 months and then I forgot all about it. Download-link removed. An optimised and bugfixed version will hopefully be available soon. Preliminary release date is September 2054. :) DescriptionThe game takes place in a medieval world and you are hired by some villagers to retrieve a holy stone that was stolen by an evil mage. Fight giant wasps, skeletons, evil spirits and many more on your quest to find the holy stone. Main features of the game: Rules are somewhat based on Microlite20. 3 difficulty levels Many spells available3 playable charactersSave system Auto-map 12 levels to explore HD InstallableWritten in AMOS Pro MusicIntrotune by MisthaLu, indiegamemusic.com, and used with his kind permission. Minimum requirements: Any Amiga with at least: 2 MB RAMHarddrive68030 25MHz or faster An Amiga with a Vampire, 68060 or faster is highly recommended.
quantumcodemonk 137 followers· portfolio 18 View creator →

