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PETSCOP: Restored [PS1 Homebrew]
PETSCOP: Restored is a playable Petscop recreation based on a Petscop Youtube Series. Actually works on a real PS1 console. This is not a 100% recreation. The original series had some questionable gameplay decisions that worked well as a video series, but did not work in real gameplay. This version significantly improves gameplay elements of the original, and also adds new game mechanics and content. You don't even need to watch the original series to complete the game. Features: 3 Difficulty Modes. "Standard Mode", for more classic experience with more friendly puzzles, or "Hard Mode" and "Extreme-Enigma Mode" for those who want to see more new content and more challenging puzzlesIntroduced a new Inventory system and many new items to find. Items can be examined after pick up (and sometimes you need to do this to progress through the game)Improved and simplified TALK systemDemo Recording and Phantom System. The game constantly records your playthrough, and previously saved game profiles can "invade" the active gameFully functioning NPCs with the ability to communicate with the player"Child Library" procedural generationA puzzle system with password and answer generation unique to each new playthroughA system for communicating with TOOL using a virtual keyboard3D stereo sound in 3D environmentGift Plane, Even Care, Inverted Gift Plane, The Windmill and Underground Area are mostly done and fully playableA new exclusive level: Underground DesyncNew puzzlesColored fogA new dynamic lighting system capable of rendering light sources of any color and size, fully integrated with the ECS architecture. A light source can be static, pulsing, flickering, broken, or even change its color, size, and other attributes in real timePS1 Entity Component System implementation3D geometry based on polygon types "triangle" and "quad", with support for 4-bit, 8-bit, or 16-bit textures, as well as vertex coloring and textureless polygons3D props with skeletal rigging supportA save system that requires only 4 memory card blocks and supports up to 3 game profiles. Additionally, 1 extra block can be used to store configuration settings. 2'nd memory card slot is fully supported Dualshock support SDK that allows you to create own mods Requirements: PS1 with modchip or a softmod to play Homebrews, or a PS1 emulator. Links: Boosty (RSEngine only) Patreon (RSEngine only) Discord Twitter I do not own PETSCOP Series and this project will be completely free. All financial support will go towards improving the PSX engine only (RSEngine). But if you want to support the original Petscop author, you can do it here. Credits: Really Huge Big THANKS to LameGuy64! QLP File Format was created by him. I hope you're doing great today. Thanks to ArthCarvalho Arthur! He created AGM File Format. Thanks to all psxdev.net community! Thanks to PSX.DEV Discord Group! Petscop Assets by: Giftscop Public megasheet: u/998TheNewOrchestra u/osyu u/releskowitz u/DoubleBurp u/noogai223 u/rottenvenen u/James9270 u/Chocolate2890 u/liammillay u/_-marvin-_ Red Lad Wirelex Ness Elphont
NITROYUASH 1 games· 72 followers· 5 ratings· portfolio 45 View creator →![Screenshot 2 for PETSCOP: Restored [PS1 Homebrew]](https://img.itch.zone/aW1hZ2UvMzA1ODExMi8xODI5MDQxNC5wbmc=/original/C9m2l7.png)
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![Screenshot 4 for PETSCOP: Restored [PS1 Homebrew]](https://img.itch.zone/aW1hZ2UvMzA1ODExMi8xODI5MDQxNy5wbmc=/original/WtZ%2FIi.png)
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