
Under Sol's Darkness
Genre: 3D Platformer Mechanics: Simple to understand controls and mechanics, challenge comes from the level design, atmospheric storytelling, mystery to keep the player intrigued. Controls: WASD - Movement Space - Jump LShift - Dash Tab - Pause Mouse - Camera Story: No humans can be found. The sun has gone dark. The city is slowly decaying yet expanding by the AI that was entrusted to run the city. No life can be found within the city except you, all that remains is the robots that still carry out their menial work. You wander the city, glimpsing reflections of the past of the once glorious city Credits: Project Lead/Game Designer/Programmer - Oliver LingOliver Ling | LinkedIn 3D Modeller/Concept Art/Animator- Michael Kirkwood 3D Modeller/Animator - Matthew Williams Programmer - Lucy Blake 3D Modeller - Sid Young
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